Interface gpuGPUCommandEncoder
interface gpuGPUCommandEncoder {     get label(): string;     beginComputePass(descriptor?): gpuGPUComputePassEncoder;     beginRenderPass(descriptor): gpuGPURenderPassEncoder;     clearBuffer(buffer, 
offset?, 
size?): void;     copyBufferToBuffer(source, 
sourceOffset, 
destination, 
destinationOffset, 
size): void;     copyBufferToTexture(source, 
destination, 
copySize): void;     copyTextureToBuffer(source, 
destination, 
copySize): void;     copyTextureToTexture(source, 
destination, 
copySize): void;     finish(param0?): gpuGPUCommandBuffer; } Accessors
label
- get label(): string
 Returns string
Methods
clearBuffer
- clearBuffer(buffer, offset?, size?): void
 Parameters
- buffer: gpuGPUBuffer
 Optional offset: number | bigintOptional size: number | bigint
Returns void
copyBufferToBuffer
- copyBufferToBuffer(source, sourceOffset, destination, destinationOffset, size): void
 Parameters
- source: gpuGPUBuffer
 - sourceOffset: number | bigint
 - destination: gpuGPUBuffer
 - destinationOffset: number | bigint
 - size: number | bigint
 
Returns void
copyBufferToTexture
- copyBufferToTexture(source, destination, copySize): void
 Returns void
copyTextureToBuffer
- copyTextureToBuffer(source, destination, copySize): void
 Returns void
copyTextureToTexture
- copyTextureToTexture(source, destination, copySize): void
 Returns void